Please use this identifier to cite or link to this item:
http://arks.princeton.edu/ark:/88435/dsp01s1784p051
Title: | Music Composition Through Video Games |
Authors: | Goldsmith, Matthew |
Advisors: | Funkhouser, Thomas |
Contributors: | Oda, Reid |
Department: | Computer Science |
Class Year: | 2015 |
Abstract: | Existing video games that use music as a core gameplay mechanic provide little freedom for musical expression. There is untapped creative potential in merging the exploration of music and the exploration of fictional environments into one experience. In this paper, I detail both a system that enables such a combination, and an implementation of said system in a video game. The result is a uniquely immersive game that demonstrates the potential for future applications of this concept. |
Extent: | 28 pages |
URI: | http://arks.princeton.edu/ark:/88435/dsp01s1784p051 |
Type of Material: | Princeton University Senior Theses |
Language: | en_US |
Appears in Collections: | Computer Science, 1988-2020 |
Files in This Item:
File | Size | Format | |
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PUTheses2015-Goldsmith_Matthew.pdf | 10.49 MB | Adobe PDF | Request a copy |
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