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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp01cf95jf210
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dc.contributor.advisorHouck, Andrew-
dc.contributor.authorMaccoby, Josh-
dc.date.accessioned2018-08-20T15:20:53Z-
dc.date.available2018-08-20T15:20:53Z-
dc.date.created2018-05-07-
dc.date.issued2018-08-20-
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp01cf95jf210-
dc.description.abstractI use the theory of game design to study how technology can create meaning and affect a game's players. I then use this theory to create an original game with the goal to evoke specific emotional responses in players.en_US
dc.format.mimetypeapplication/pdf-
dc.language.isoenen_US
dc.titleLa Llorona: Using Technology to Create Meaningen_US
dc.typePrinceton University Senior Theses-
pu.date.classyear2018en_US
pu.departmentElectrical Engineeringen_US
pu.pdf.coverpageSeniorThesisCoverPage-
pu.contributor.authorid961073936-
Appears in Collections:Electrical Engineering, 1932-2020

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