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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp01bz60d000j
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dc.contributor.advisorMoretti, Christopher-
dc.contributor.authorChen, Zhan-
dc.date.accessioned2018-08-14T17:57:25Z-
dc.date.available2018-08-14T17:57:25Z-
dc.date.created2018-05-07-
dc.date.issued2018-08-14-
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp01bz60d000j-
dc.description.abstractE-Sports is a quickly growing industry with viewerships and fanbases matching that of traditional professional sports. Multiplayer Online Battle Arena (MOBA) is currently the most popular genre of E-Sports yet there is a lack of readily available and meaningful statistics. This project aims to produce a web application that provides relevant and meaningful statistics for a popular MOBA game League of Legends.en_US
dc.format.mimetypeapplication/pdf-
dc.language.isoenen_US
dc.titleMedium For Visualization of Competitive e-Sports Statisticsen_US
dc.typePrinceton University Senior Theses-
pu.date.classyear2018en_US
pu.departmentComputer Scienceen_US
pu.pdf.coverpageSeniorThesisCoverPage-
pu.contributor.authorid960984240-
Appears in Collections:Computer Science, 1988-2020

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